Package org.bukkit.event.player
Class PlayerCommandSendEvent
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- org.bukkit.event.Event
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- org.bukkit.event.player.PlayerEvent
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- org.bukkit.event.player.PlayerCommandSendEvent
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public class PlayerCommandSendEvent extends PlayerEvent
This event is called when the list of available server commands is sent to the player.
Commands may be removed from display using this event, but implementations are not required to securely remove all traces of the command. If secure removal of commands is required, then the command should be assigned a permission which is not granted to the player.
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
Constructors Constructor Description PlayerCommandSendEvent(Player player, Collection<String> commands)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description Collection<String>
getCommands()
Returns a mutable collection of all top level commands to be sent.static HandlerList
getHandlerList()
HandlerList
getHandlers()
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Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Constructor Detail
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PlayerCommandSendEvent
public PlayerCommandSendEvent(Player player, Collection<String> commands)
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Method Detail
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getCommands
public Collection<String> getCommands()
Returns a mutable collection of all top level commands to be sent.
It is not legal to add entries to this collection, only remove them. Behaviour of adding entries is undefined.- Returns:
- collection of all commands
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getHandlers
public HandlerList getHandlers()
- Specified by:
getHandlers
in classEvent
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getHandlerList
public static HandlerList getHandlerList()
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