Interface Creeper

    • Method Detail

      • isPowered

        boolean isPowered()
        Checks if this Creeper is powered (Electrocuted)
        Returns:
        true if this creeper is powered
      • setPowered

        void setPowered​(boolean value)
        Sets the Powered status of this Creeper
        Parameters:
        value - New Powered status
      • setMaxFuseTicks

        void setMaxFuseTicks​(int ticks)
        Set the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.
        Parameters:
        ticks - the new maximum fuse ticks
      • getMaxFuseTicks

        int getMaxFuseTicks()
        Get the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.
        Returns:
        the maximum fuse ticks
      • setExplosionRadius

        void setExplosionRadius​(int radius)
        Set the explosion radius in which this Creeper's explosion will affect.
        Parameters:
        radius - the new explosion radius
      • getExplosionRadius

        int getExplosionRadius()
        Get the explosion radius in which this Creeper's explosion will affect.
        Returns:
        the explosion radius