Uses of Interface
org.bukkit.entity.Arrow
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Packages that use Arrow Package Description org.bukkit More generalized classes in the API.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld
, including all players, monsters, projectiles, etc.org.bukkit.event.player -
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Uses of Arrow in org.bukkit
Methods in org.bukkit with type parameters of type Arrow Modifier and Type Method Description <T extends Arrow>
TWorld. spawnArrow(Location location, Vector direction, float speed, float spread, Class<T> clazz)
Creates an arrow entity of the given class at the givenLocation
Methods in org.bukkit that return Arrow Modifier and Type Method Description Arrow
World. spawnArrow(Location location, Vector direction, float speed, float spread)
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Uses of Arrow in org.bukkit.entity
Subinterfaces of Arrow in org.bukkit.entity Modifier and Type Interface Description interface
SpectralArrow
Represents a spectral arrow.interface
TippedArrow
interface
Trident
Represents a thrown trident. -
Uses of Arrow in org.bukkit.event.player
Methods in org.bukkit.event.player that return Arrow Modifier and Type Method Description Arrow
PlayerPickupArrowEvent. getArrow()
Get the arrow being picked up by the playerConstructors in org.bukkit.event.player with parameters of type Arrow Constructor Description PlayerPickupArrowEvent(Player player, Item item, Arrow arrow)
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