Uses of Class
org.bukkit.entity.Villager.Profession
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Packages that use Villager.Profession Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld
, including all players, monsters, projectiles, etc. -
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Uses of Villager.Profession in org.bukkit.entity
Methods in org.bukkit.entity that return Villager.Profession Modifier and Type Method Description Villager.Profession
Villager.Career. getProfession()
Get theVillager.Profession
thisVillager.Career
belongs to.Villager.Profession
Villager. getProfession()
Gets the current profession of this villager.Villager.Profession
Zombie. getVillagerProfession()
Deprecated.Villager.Profession
ZombieVillager. getVillagerProfession()
Returns the villager profession of this zombie.static Villager.Profession
Villager.Profession. valueOf(String name)
Returns the enum constant of this type with the specified name.static Villager.Profession[]
Villager.Profession. values()
Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit.entity with parameters of type Villager.Profession Modifier and Type Method Description static List<Villager.Career>
Villager.Career. getCareers(Villager.Profession profession)
Get an immutable list ofVillager.Career
s that can be used with a givenVillager.Profession
void
Villager. setProfession(Villager.Profession profession)
Sets the new profession of this villager.void
Zombie. setVillagerProfession(Villager.Profession profession)
Deprecated.void
ZombieVillager. setVillagerProfession(Villager.Profession profession)
Sets the villager profession of this zombie.
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