Uses of Class
org.bukkit.block.PistonMoveReaction
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Packages that use PistonMoveReaction Package Description org.bukkit.block Classes used to manipulate the voxels in aworld, including special states.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
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Uses of PistonMoveReaction in org.bukkit.block
Methods in org.bukkit.block that return PistonMoveReaction Modifier and Type Method Description static PistonMoveReactionPistonMoveReaction. getById(int id)Deprecated.Magic valuePistonMoveReactionBlock. getPistonMoveReaction()Returns the reaction of the block when moved by a pistonstatic PistonMoveReactionPistonMoveReaction. valueOf(String name)Returns the enum constant of this type with the specified name.static PistonMoveReaction[]PistonMoveReaction. values()Returns an array containing the constants of this enum type, in the order they are declared. -
Uses of PistonMoveReaction in org.bukkit.entity
Methods in org.bukkit.entity that return PistonMoveReaction Modifier and Type Method Description PistonMoveReactionEntity. getPistonMoveReaction()Returns the reaction of the entity when moved by a piston.
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