Package org.bukkit.entity
Class Player.Spigot
- java.lang.Object
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- org.bukkit.command.CommandSender.Spigot
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- org.bukkit.entity.Entity.Spigot
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- org.bukkit.entity.Player.Spigot
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- Enclosing interface:
- Player
public static class Player.Spigot extends Entity.Spigot
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Constructor Summary
Constructors Constructor Description Spigot()
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Method Summary
All Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description boolean
getCollidesWithEntities()
Deprecated.Set<Player>
getHiddenPlayers()
Gets all players hidden withPlayer.hidePlayer(org.bukkit.entity.Player)
.String
getLocale()
Deprecated.InetSocketAddress
getRawAddress()
Gets the connection address of this player, regardless of whether it has been spoofed or not.void
respawn()
Respawns the player if dead.void
sendMessage(net.md_5.bungee.api.chat.BaseComponent component)
Sends this sender a chat component.void
sendMessage(net.md_5.bungee.api.chat.BaseComponent... components)
Sends an array of components as a single message to the sender.void
sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent component)
Sends the component to the specified screen position of this playervoid
sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components)
Sends an array of components as a single message to the specified screen position of this playervoid
setCollidesWithEntities(boolean collides)
Deprecated.-
Methods inherited from class org.bukkit.entity.Entity.Spigot
isInvulnerable
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Method Detail
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getRawAddress
@NotNull public InetSocketAddress getRawAddress()
Gets the connection address of this player, regardless of whether it has been spoofed or not.- Returns:
- the player's connection address
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getCollidesWithEntities
@Deprecated public boolean getCollidesWithEntities()
Deprecated.Gets whether the player collides with entities- Returns:
- the player's collision toggle state
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setCollidesWithEntities
@Deprecated public void setCollidesWithEntities(boolean collides)
Deprecated.Sets whether the player collides with entities- Parameters:
collides
- whether the player should collide with entities or not.
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respawn
public void respawn()
Respawns the player if dead.
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getLocale
@Deprecated @NotNull public String getLocale()
Deprecated.Gets player locale language.- Returns:
- the player's client language settings
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getHiddenPlayers
@NotNull public Set<Player> getHiddenPlayers()
Gets all players hidden withPlayer.hidePlayer(org.bukkit.entity.Player)
.- Returns:
- a Set with all hidden players
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sendMessage
public void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent component)
Description copied from class:CommandSender.Spigot
Sends this sender a chat component.- Overrides:
sendMessage
in classCommandSender.Spigot
- Parameters:
component
- the components to send
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sendMessage
public void sendMessage(@NotNull net.md_5.bungee.api.chat.BaseComponent... components)
Description copied from class:CommandSender.Spigot
Sends an array of components as a single message to the sender.- Overrides:
sendMessage
in classCommandSender.Spigot
- Parameters:
components
- the components to send
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sendMessage
public void sendMessage(@NotNull net.md_5.bungee.api.ChatMessageType position, @NotNull net.md_5.bungee.api.chat.BaseComponent component)
Sends the component to the specified screen position of this player- Parameters:
position
- the screen positioncomponent
- the components to send
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sendMessage
public void sendMessage(@NotNull net.md_5.bungee.api.ChatMessageType position, @NotNull net.md_5.bungee.api.chat.BaseComponent... components)
Sends an array of components as a single message to the specified screen position of this player- Parameters:
position
- the screen positioncomponents
- the components to send
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