Uses of Interface
org.bukkit.entity.AbstractArrow
-
Packages that use AbstractArrow Package Description org.bukkit More generalized classes in the API.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld
, including all players, monsters, projectiles, etc.org.bukkit.event.player -
-
Uses of AbstractArrow in org.bukkit
Methods in org.bukkit with type parameters of type AbstractArrow Modifier and Type Method Description <T extends AbstractArrow>
TWorld. spawnArrow(Location location, Vector direction, float speed, float spread, Class<T> clazz)
Creates an arrow entity of the given class at the givenLocation
-
Uses of AbstractArrow in org.bukkit.entity
Subinterfaces of AbstractArrow in org.bukkit.entity Modifier and Type Interface Description interface
Arrow
interface
SpectralArrow
Represents a spectral arrow.interface
TippedArrow
Deprecated.tipped status depends only on base potion type not being UNCRAFTABLE and effects being empty.interface
Trident
Represents a thrown trident. -
Uses of AbstractArrow in org.bukkit.event.player
Methods in org.bukkit.event.player that return AbstractArrow Modifier and Type Method Description AbstractArrow
PlayerPickupArrowEvent. getArrow()
Get the arrow being picked up by the playerConstructors in org.bukkit.event.player with parameters of type AbstractArrow Constructor Description PlayerPickupArrowEvent(Player player, Item item, AbstractArrow arrow)
-