Uses of Interface
org.bukkit.entity.Monster
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Packages that use Monster Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
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Uses of Monster in org.bukkit.entity
Subinterfaces of Monster in org.bukkit.entity Modifier and Type Interface Description interfaceBlazeRepresents a Blaze monsterinterfaceCaveSpiderRepresents a Spider.interfaceCreeperRepresents a CreeperinterfaceDrownedDrowned zombie.interfaceElderGuardianRepresents an ElderGuardian - variant ofGuardian.interfaceEndermanRepresents an Enderman.interfaceEndermiteinterfaceEvokerRepresents an Evoker "Illager".interfaceGiantRepresents a Giant.interfaceGuardianinterfaceHuskRepresents a Husk - variant ofZombie.interfaceIllagerRepresents a type of "Illager".interfaceIllusionerRepresents an Illusioner "Illager".interfacePigZombieRepresents a Pig Zombie.interfacePillagerIllager entity.interfaceRaiderinterfaceRavagerIllager beast.interfaceSilverfishRepresents a Silverfish.interfaceSkeletonRepresents a Skeleton.interfaceSpellcasterRepresents a spell casting "Illager".interfaceSpiderRepresents a Spider.interfaceStrayRepresents a Stray - variant ofSkeleton.interfaceVexRepresents a Vex.interfaceVindicatorRepresents a Vindicator.interfaceWitchRepresents a WitchinterfaceWitherRepresents a Wither bossinterfaceWitherSkeletonRepresents a WitherSkeleton - variant ofSkeleton.interfaceZombieRepresents a Zombie.interfaceZombieVillager
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