Uses of Class
org.bukkit.entity.Pose
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Packages that use Pose Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc.org.bukkit.event.entity -
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Uses of Pose in org.bukkit.entity
Methods in org.bukkit.entity that return Pose Modifier and Type Method Description PoseEntity. getPose()Gets the entity's current pose.static PosePose. valueOf(String name)Returns the enum constant of this type with the specified name.static Pose[]Pose. values()Returns an array containing the constants of this enum type, in the order they are declared. -
Uses of Pose in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return Pose Modifier and Type Method Description PoseEntityPoseChangeEvent. getPose()Gets the entity's new pose.Constructors in org.bukkit.event.entity with parameters of type Pose Constructor Description EntityPoseChangeEvent(Entity who, Pose pose)
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