Package org.bukkit.event.entity
Class EntityShootBowEvent
- java.lang.Object
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- org.bukkit.event.Event
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- org.bukkit.event.entity.EntityEvent
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- org.bukkit.event.entity.EntityShootBowEvent
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- All Implemented Interfaces:
Cancellable
public class EntityShootBowEvent extends EntityEvent implements Cancellable
Called when a LivingEntity shoots a bow firing an arrow
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.entity.EntityEvent
entity
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Constructor Summary
Constructors Constructor Description EntityShootBowEvent(LivingEntity shooter, ItemStack bow, Entity projectile, float force)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description ItemStack
getBow()
Gets the bow ItemStack used to fire the arrow.LivingEntity
getEntity()
Returns the Entity involved in this eventfloat
getForce()
Gets the force the arrow was launched withstatic HandlerList
getHandlerList()
HandlerList
getHandlers()
Entity
getProjectile()
Gets the projectile which will be launched by this eventboolean
isCancelled()
Gets the cancellation state of this event.void
setCancelled(boolean cancel)
Sets the cancellation state of this event.void
setProjectile(Entity projectile)
Replaces the projectile which will be launched-
Methods inherited from class org.bukkit.event.entity.EntityEvent
getEntityType
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Constructor Detail
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EntityShootBowEvent
public EntityShootBowEvent(@NotNull LivingEntity shooter, @Nullable ItemStack bow, @NotNull Entity projectile, float force)
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Method Detail
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getEntity
@NotNull public LivingEntity getEntity()
Description copied from class:EntityEvent
Returns the Entity involved in this event- Overrides:
getEntity
in classEntityEvent
- Returns:
- Entity who is involved in this event
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getBow
@Nullable public ItemStack getBow()
Gets the bow ItemStack used to fire the arrow.- Returns:
- the bow involved in this event
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getProjectile
@NotNull public Entity getProjectile()
Gets the projectile which will be launched by this event- Returns:
- the launched projectile
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setProjectile
public void setProjectile(@NotNull Entity projectile)
Replaces the projectile which will be launched- Parameters:
projectile
- the new projectile
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getForce
public float getForce()
Gets the force the arrow was launched with- Returns:
- bow shooting force, up to 1.0
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isCancelled
public boolean isCancelled()
Description copied from interface:Cancellable
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
isCancelled
in interfaceCancellable
- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel)
Description copied from interface:Cancellable
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.- Specified by:
setCancelled
in interfaceCancellable
- Parameters:
cancel
- true if you wish to cancel this event
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getHandlers
@NotNull public HandlerList getHandlers()
- Specified by:
getHandlers
in classEvent
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getHandlerList
@NotNull public static HandlerList getHandlerList()
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