Package org.bukkit.event.player
Class PlayerBedLeaveEvent
- java.lang.Object
-
- org.bukkit.event.Event
-
- org.bukkit.event.player.PlayerEvent
-
- org.bukkit.event.player.PlayerBedLeaveEvent
-
public class PlayerBedLeaveEvent extends PlayerEvent
This event is fired when the player is leaving a bed.
-
-
Nested Class Summary
-
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
-
-
Field Summary
-
Fields inherited from class org.bukkit.event.player.PlayerEvent
player
-
-
Constructor Summary
Constructors Constructor Description PlayerBedLeaveEvent(Player who, Block bed, boolean setBedSpawn)
-
Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description Block
getBed()
Returns the bed block involved in this event.static HandlerList
getHandlerList()
HandlerList
getHandlers()
void
setSpawnLocation(boolean setBedSpawn)
Set if this event should set the new spawn location for thePlayer
.boolean
shouldSetSpawnLocation()
Get if this event should set the new spawn location for thePlayer
.-
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
-
Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
-
-
-
-
Method Detail
-
getBed
@NotNull public Block getBed()
Returns the bed block involved in this event.- Returns:
- the bed block involved in this event
-
shouldSetSpawnLocation
public boolean shouldSetSpawnLocation()
Get if this event should set the new spawn location for thePlayer
.
This does not remove any existing spawn location, only prevent it from being changed (if true).
To change aPlayer
's spawn location, useHumanEntity.setBedSpawnLocation(Location)
.- Returns:
- true if the spawn location will be changed
-
setSpawnLocation
public void setSpawnLocation(boolean setBedSpawn)
Set if this event should set the new spawn location for thePlayer
.
This will not remove any existing spawn location, only prevent it from being changed (if true).
To change aPlayer
's spawn location, useHumanEntity.setBedSpawnLocation(Location)
.- Parameters:
setBedSpawn
- true to change the new spawn location
-
getHandlers
@NotNull public HandlerList getHandlers()
- Specified by:
getHandlers
in classEvent
-
getHandlerList
@NotNull public static HandlerList getHandlerList()
-
-