Class PlayerCommandPreprocessEvent

  • All Implemented Interfaces:
    Cancellable

    public class PlayerCommandPreprocessEvent
    extends PlayerEvent
    implements Cancellable
    This event is called whenever a player runs a command (by placing a slash at the start of their message). It is called early in the command handling process, and modifications in this event (via setMessage(String)) will be shown in the behavior.

    Many plugins will have no use for this event, and you should attempt to avoid using it if it is not necessary.

    Some examples of valid uses for this event are:

    • Logging executed commands to a separate file
    • Variable substitution. For example, replacing ${nearbyPlayer} with the name of the nearest other player, or simulating the @a and @p decorators used by Command Blocks in plugins that do not handle it.
    • Conditionally blocking commands belonging to other plugins. For example, blocking the use of the /home command in a combat arena.
    • Per-sender command aliases. For example, after a player runs the command /calias cr gamemode creative, the next time they run /cr, it gets replaced into /gamemode creative. (Global command aliases should be done by registering the alias.)

    Examples of incorrect uses are:

    • Using this event to run command logic

    If the event is cancelled, processing of the command will halt.

    The state of whether or not there is a slash (/) at the beginning of the message should be preserved. If a slash is added or removed, unexpected behavior may result.

    • Constructor Detail

      • PlayerCommandPreprocessEvent

        public PlayerCommandPreprocessEvent​(@NotNull
                                            Player player,
                                            @NotNull
                                            String message)
      • PlayerCommandPreprocessEvent

        public PlayerCommandPreprocessEvent​(@NotNull
                                            Player player,
                                            @NotNull
                                            String message,
                                            @NotNull
                                            Set<Player> recipients)
    • Method Detail

      • isCancelled

        public boolean isCancelled()
        Description copied from interface: Cancellable
        Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
        Specified by:
        isCancelled in interface Cancellable
        Returns:
        true if this event is cancelled
      • setCancelled

        public void setCancelled​(boolean cancel)
        Description copied from interface: Cancellable
        Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
        Specified by:
        setCancelled in interface Cancellable
        Parameters:
        cancel - true if you wish to cancel this event
      • getMessage

        @NotNull
        public String getMessage()
        Gets the command that the player is attempting to send.

        All commands begin with a special character; implementations do not consider the first character when executing the content.

        Returns:
        Message the player is attempting to send
      • setMessage

        public void setMessage​(@NotNull
                               String command)
                        throws IllegalArgumentException
        Sets the command that the player will send.

        All commands begin with a special character; implementations do not consider the first character when executing the content.

        Parameters:
        command - New message that the player will send
        Throws:
        IllegalArgumentException - if command is null or empty
      • setPlayer

        public void setPlayer​(@NotNull
                              Player player)
                       throws IllegalArgumentException
        Sets the player that this command will be executed as.
        Parameters:
        player - New player which this event will execute as
        Throws:
        IllegalArgumentException - if the player provided is null
      • getRecipients

        @NotNull
        @Deprecated
        public Set<Player> getRecipients()
        Deprecated.
        This method is provided for backward compatibility with no guarantee to the effect of viewing or modifying the set.
        Gets a set of recipients that this chat message will be displayed to.

        The set returned is not guaranteed to be mutable and may auto-populate on access. Any listener accessing the returned set should be aware that it may reduce performance for a lazy set implementation. Listeners should be aware that modifying the list may throw UnsupportedOperationException if the event caller provides an unmodifiable set.

        Returns:
        All Players who will see this chat message
      • getHandlerList

        @NotNull
        public static HandlerList getHandlerList()