Class PlayerExpChangeEvent


  • public class PlayerExpChangeEvent
    extends PlayerEvent
    Called when a players experience changes naturally
    • Constructor Detail

      • PlayerExpChangeEvent

        public PlayerExpChangeEvent​(@NotNull
                                    Player player,
                                    int expAmount)
    • Method Detail

      • getAmount

        public int getAmount()
        Get the amount of experience the player will receive
        Returns:
        The amount of experience
      • setAmount

        public void setAmount​(int amount)
        Set the amount of experience the player will receive
        Parameters:
        amount - The amount of experience to set
      • getHandlerList

        @NotNull
        public static HandlerList getHandlerList()