Package org.bukkit.event.player
Class PlayerItemBreakEvent
- java.lang.Object
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- org.bukkit.event.Event
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- org.bukkit.event.player.PlayerEvent
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- org.bukkit.event.player.PlayerItemBreakEvent
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public class PlayerItemBreakEvent extends PlayerEvent
Fired when a player's item breaks (such as a shovel or flint and steel).The item that's breaking will exist in the inventory with a stack size of 0. After the event, the item's durability will be reset to 0.
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
Constructors Constructor Description PlayerItemBreakEvent(Player player, ItemStack brokenItem)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description ItemStack
getBrokenItem()
Gets the item that brokestatic HandlerList
getHandlerList()
HandlerList
getHandlers()
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Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Method Detail
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getBrokenItem
@NotNull public ItemStack getBrokenItem()
Gets the item that broke- Returns:
- The broken item
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getHandlers
@NotNull public HandlerList getHandlers()
- Specified by:
getHandlers
in classEvent
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getHandlerList
@NotNull public static HandlerList getHandlerList()
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