Class PlayerItemDamageEvent

  • All Implemented Interfaces:
    Cancellable

    public class PlayerItemDamageEvent
    extends PlayerEvent
    implements Cancellable
    Called when an item used by the player takes durability damage as a result of being used.
    • Constructor Detail

      • PlayerItemDamageEvent

        public PlayerItemDamageEvent​(@NotNull
                                     Player player,
                                     @NotNull
                                     ItemStack what,
                                     int damage)
    • Method Detail

      • getItem

        @NotNull
        public ItemStack getItem()
        Gets the item being damaged.
        Returns:
        the item
      • getDamage

        public int getDamage()
        Gets the amount of durability damage this item will be taking.
        Returns:
        durability change
      • setDamage

        public void setDamage​(int damage)
      • isCancelled

        public boolean isCancelled()
        Description copied from interface: Cancellable
        Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
        Specified by:
        isCancelled in interface Cancellable
        Returns:
        true if this event is cancelled
      • setCancelled

        public void setCancelled​(boolean cancel)
        Description copied from interface: Cancellable
        Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
        Specified by:
        setCancelled in interface Cancellable
        Parameters:
        cancel - true if you wish to cancel this event
      • getHandlerList

        @NotNull
        public static HandlerList getHandlerList()