Package org.bukkit.event.player
Class PlayerMoveEvent
- java.lang.Object
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- org.bukkit.event.Event
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- org.bukkit.event.player.PlayerEvent
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- org.bukkit.event.player.PlayerMoveEvent
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- All Implemented Interfaces:
Cancellable
- Direct Known Subclasses:
PlayerTeleportEvent
public class PlayerMoveEvent extends PlayerEvent implements Cancellable
Holds information for player movement events
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
Constructors Constructor Description PlayerMoveEvent(Player player, Location from, Location to)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description Location
getFrom()
Gets the location this player moved fromstatic HandlerList
getHandlerList()
HandlerList
getHandlers()
Location
getTo()
Gets the location this player moved toboolean
isCancelled()
Gets the cancellation state of this event.void
setCancelled(boolean cancel)
Sets the cancellation state of this event.void
setFrom(Location from)
Sets the location to mark as where the player moved fromvoid
setTo(Location to)
Sets the location that this player will move to-
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Method Detail
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isCancelled
public boolean isCancelled()
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf a move or teleport event is cancelled, the player will be moved or teleported back to the Location as defined by getFrom(). This will not fire an event
- Specified by:
isCancelled
in interfaceCancellable
- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf a move or teleport event is cancelled, the player will be moved or teleported back to the Location as defined by getFrom(). This will not fire an event
- Specified by:
setCancelled
in interfaceCancellable
- Parameters:
cancel
- true if you wish to cancel this event
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getFrom
@NotNull public Location getFrom()
Gets the location this player moved from- Returns:
- Location the player moved from
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setFrom
public void setFrom(@NotNull Location from)
Sets the location to mark as where the player moved from- Parameters:
from
- New location to mark as the players previous location
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getTo
@Nullable public Location getTo()
Gets the location this player moved to- Returns:
- Location the player moved to
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setTo
public void setTo(@NotNull Location to)
Sets the location that this player will move to- Parameters:
to
- New Location this player will move to
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getHandlers
@NotNull public HandlerList getHandlers()
- Specified by:
getHandlers
in classEvent
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getHandlerList
@NotNull public static HandlerList getHandlerList()
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