Package org.bukkit.event.player
Class PlayerRespawnEvent
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- org.bukkit.event.Event
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- org.bukkit.event.player.PlayerEvent
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- org.bukkit.event.player.PlayerRespawnEvent
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public class PlayerRespawnEvent extends PlayerEvent
Called when a player respawns.
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
Constructors Constructor Description PlayerRespawnEvent(Player respawnPlayer, Location respawnLocation, boolean isBedSpawn)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static HandlerListgetHandlerList()HandlerListgetHandlers()LocationgetRespawnLocation()Gets the current respawn locationbooleanisBedSpawn()Gets whether the respawn location is the player's bed.voidsetRespawnLocation(Location respawnLocation)Sets the new respawn location-
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Method Detail
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getRespawnLocation
@NotNull public Location getRespawnLocation()
Gets the current respawn location- Returns:
- Location current respawn location
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setRespawnLocation
public void setRespawnLocation(@NotNull Location respawnLocation)Sets the new respawn location- Parameters:
respawnLocation- new location for the respawn
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isBedSpawn
public boolean isBedSpawn()
Gets whether the respawn location is the player's bed.- Returns:
- true if the respawn location is the player's bed.
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getHandlers
@NotNull public HandlerList getHandlers()
- Specified by:
getHandlersin classEvent
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getHandlerList
@NotNull public static HandlerList getHandlerList()
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