Package org.bukkit.event.player
Class PlayerRespawnEvent
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- org.bukkit.event.Event
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- org.bukkit.event.player.PlayerEvent
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- org.bukkit.event.player.PlayerRespawnEvent
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public class PlayerRespawnEvent extends PlayerEvent
Called when a player respawns.
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
Constructors Constructor Description PlayerRespawnEvent(Player respawnPlayer, Location respawnLocation, boolean isBedSpawn)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static HandlerList
getHandlerList()
HandlerList
getHandlers()
Location
getRespawnLocation()
Gets the current respawn locationboolean
isBedSpawn()
Gets whether the respawn location is the player's bed.void
setRespawnLocation(Location respawnLocation)
Sets the new respawn location-
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Method Detail
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getRespawnLocation
@NotNull public Location getRespawnLocation()
Gets the current respawn location- Returns:
- Location current respawn location
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setRespawnLocation
public void setRespawnLocation(@NotNull Location respawnLocation)
Sets the new respawn location- Parameters:
respawnLocation
- new location for the respawn
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isBedSpawn
public boolean isBedSpawn()
Gets whether the respawn location is the player's bed.- Returns:
- true if the respawn location is the player's bed.
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getHandlers
@NotNull public HandlerList getHandlers()
- Specified by:
getHandlers
in classEvent
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getHandlerList
@NotNull public static HandlerList getHandlerList()
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