Uses of Package
org.bukkit.projectiles
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Packages that use org.bukkit.projectiles Package Description org.bukkit.block Classes used to manipulate the voxels in aworld
, including special states.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld
, including all players, monsters, projectiles, etc.org.bukkit.projectiles Classes to represent the source of a projectile -
Classes in org.bukkit.projectiles used by org.bukkit.block Class Description BlockProjectileSource -
Classes in org.bukkit.projectiles used by org.bukkit.entity Class Description ProjectileSource Represents a valid source of a projectile. -
Classes in org.bukkit.projectiles used by org.bukkit.projectiles Class Description ProjectileSource Represents a valid source of a projectile.