Package org.bukkit.block
Interface Beacon
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- All Superinterfaces:
BlockState
,Lockable
,Metadatable
,Nameable
,PersistentDataHolder
,TileState
public interface Beacon extends TileState, Lockable, Nameable
Represents a captured state of a beacon.
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description @NotNull Collection<LivingEntity>
getEntitiesInRange()
Returns the list of players within the beacon's range of effect.@Nullable PotionEffect
getPrimaryEffect()
Returns the primary effect set on the beacon@Nullable PotionEffect
getSecondaryEffect()
Returns the secondary effect set on the beacon.int
getTier()
Returns the tier of the beacon pyramid (0-4).void
setPrimaryEffect(@Nullable PotionEffectType effect)
Set the primary effect on this beacon, or null to clear.void
setSecondaryEffect(@Nullable PotionEffectType effect)
Set the secondary effect on this beacon, or null to clear.-
Methods inherited from interface org.bukkit.block.BlockState
getBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, update
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Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
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Methods inherited from interface org.bukkit.Nameable
getCustomName, setCustomName
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Methods inherited from interface org.bukkit.block.TileState
getPersistentDataContainer
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Method Detail
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getEntitiesInRange
@NotNull @NotNull Collection<LivingEntity> getEntitiesInRange()
Returns the list of players within the beacon's range of effect.This will return an empty list if the block represented by this state is no longer a beacon.
- Returns:
- the players in range
- Throws:
IllegalStateException
- if this block state is not placed
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getTier
int getTier()
Returns the tier of the beacon pyramid (0-4). The tier refers to the beacon's power level, based on how many layers of blocks are in the pyramid. Tier 1 refers to a beacon with one layer of 9 blocks under it.- Returns:
- the beacon tier
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getPrimaryEffect
@Nullable @Nullable PotionEffect getPrimaryEffect()
Returns the primary effect set on the beacon- Returns:
- the primary effect or null if not set
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setPrimaryEffect
void setPrimaryEffect(@Nullable @Nullable PotionEffectType effect)
Set the primary effect on this beacon, or null to clear.- Parameters:
effect
- new primary effect
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getSecondaryEffect
@Nullable @Nullable PotionEffect getSecondaryEffect()
Returns the secondary effect set on the beacon.- Returns:
- the secondary effect or null if no secondary effect
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setSecondaryEffect
void setSecondaryEffect(@Nullable @Nullable PotionEffectType effect)
Set the secondary effect on this beacon, or null to clear. Note that tier must be >= 4 for this effect to be active.- Parameters:
effect
- desired secondary effect
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