Uses of Class
org.bukkit.Effect
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Packages that use Effect Package Description org.bukkit The root package of the Bukkit API, contains generalized API classes.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
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Uses of Effect in org.bukkit
Methods in org.bukkit that return Effect Modifier and Type Method Description static @Nullable EffectEffect. getById(int id)Deprecated.Magic valuestatic EffectEffect. valueOf(String name)Returns the enum constant of this type with the specified name.static Effect[]Effect. values()Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit with parameters of type Effect Modifier and Type Method Description voidWorld. playEffect(@NotNull Location location, @NotNull Effect effect, int data)Plays an effect to all players within a default radius around a given location.voidWorld. playEffect(@NotNull Location location, @NotNull Effect effect, int data, int radius)Plays an effect to all players within a given radius around a location.<T> voidWorld. playEffect(@NotNull Location location, @NotNull Effect effect, T data)Plays an effect to all players within a default radius around a given location.<T> voidWorld. playEffect(@NotNull Location location, @NotNull Effect effect, T data, int radius)Plays an effect to all players within a given radius around a location. -
Uses of Effect in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type Effect Modifier and Type Method Description voidPlayer. playEffect(@NotNull Location loc, @NotNull Effect effect, int data)Deprecated.Magic value<T> voidPlayer. playEffect(@NotNull Location loc, @NotNull Effect effect, T data)Plays an effect to just this player.
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