Uses of Class
org.bukkit.Particle
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Packages that use Particle Package Description org.bukkit The root package of the Bukkit API, contains generalized API classes.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
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Uses of Particle in org.bukkit
Methods in org.bukkit that return Particle Modifier and Type Method Description static ParticleParticle. valueOf(String name)Returns the enum constant of this type with the specified name.static Particle[]Particle. values()Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit with parameters of type Particle Modifier and Type Method Description voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count)Spawns the particle (the number of times specified by count) at the target location.voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ)Spawns the particle (the number of times specified by count) at the target location.voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, T data)Spawns the particle (the number of times specified by count) at the target location.voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count)Spawns the particle (the number of times specified by count) at the target location.voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ)Spawns the particle (the number of times specified by count) at the target location.voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidWorld. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, T data)Spawns the particle (the number of times specified by count) at the target location. -
Uses of Particle in org.bukkit.entity
Methods in org.bukkit.entity that return Particle Modifier and Type Method Description @NotNull ParticleAreaEffectCloud. getParticle()Gets the particle which this cloud will be composed ofMethods in org.bukkit.entity with parameters of type Particle Modifier and Type Method Description voidAreaEffectCloud. setParticle(@NotNull Particle particle)Sets the particle which this cloud will be composed of<T> voidAreaEffectCloud. setParticle(@NotNull Particle particle, T data)Sets the particle which this cloud will be composed ofvoidPlayer. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count)Spawns the particle (the number of times specified by count) at the target location.voidPlayer. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ)Spawns the particle (the number of times specified by count) at the target location.voidPlayer. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra)Spawns the particle (the number of times specified by count) at the target location.<T> voidPlayer. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidPlayer. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidPlayer. spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, T data)Spawns the particle (the number of times specified by count) at the target location.voidPlayer. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count)Spawns the particle (the number of times specified by count) at the target location.voidPlayer. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ)Spawns the particle (the number of times specified by count) at the target location.voidPlayer. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra)Spawns the particle (the number of times specified by count) at the target location.<T> voidPlayer. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidPlayer. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, T data)Spawns the particle (the number of times specified by count) at the target location.<T> voidPlayer. spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, T data)Spawns the particle (the number of times specified by count) at the target location.
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