Uses of Class
org.bukkit.SoundCategory
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Packages that use SoundCategory Package Description org.bukkit The root package of the Bukkit API, contains generalized API classes.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
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Uses of SoundCategory in org.bukkit
Methods in org.bukkit that return SoundCategory Modifier and Type Method Description static SoundCategorySoundCategory. valueOf(String name)Returns the enum constant of this type with the specified name.static SoundCategory[]SoundCategory. values()Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit with parameters of type SoundCategory Modifier and Type Method Description voidWorld. playSound(@NotNull Location location, @NotNull String sound, @NotNull SoundCategory category, float volume, float pitch)Play a Sound at the provided Location in the World.voidWorld. playSound(@NotNull Location location, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch)Play a Sound at the provided Location in the World. -
Uses of SoundCategory in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type SoundCategory Modifier and Type Method Description voidPlayer. playSound(@NotNull Location location, @NotNull String sound, @NotNull SoundCategory category, float volume, float pitch)Play a sound for a player at the location.voidPlayer. playSound(@NotNull Location location, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch)Play a sound for a player at the location.voidPlayer. stopSound(@NotNull String sound, @Nullable SoundCategory category)Stop the specified sound from playing.voidPlayer. stopSound(@NotNull Sound sound, @Nullable SoundCategory category)Stop the specified sound from playing.
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