Uses of Class
org.bukkit.entity.Pose
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Packages that use Pose Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc.org.bukkit.event.entity -
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Uses of Pose in org.bukkit.entity
Methods in org.bukkit.entity that return Pose Modifier and Type Method Description @NotNull PoseEntity. getPose()Gets the entity's current pose.static PosePose. valueOf(String name)Returns the enum constant of this type with the specified name.static Pose[]Pose. values()Returns an array containing the constants of this enum type, in the order they are declared. -
Uses of Pose in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return Pose Modifier and Type Method Description @NotNull PoseEntityPoseChangeEvent. getPose()Gets the entity's new pose.Constructors in org.bukkit.event.entity with parameters of type Pose Constructor Description EntityPoseChangeEvent(@NotNull Entity who, @NotNull Pose pose)
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