Uses of Interface
org.bukkit.entity.Vehicle
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Packages that use Vehicle Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld
, including all players, monsters, projectiles, etc.org.bukkit.entity.minecart Interfaces for variousMinecart
types.org.bukkit.event.vehicle Events
relating tovehicular entities
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Uses of Vehicle in org.bukkit.entity
Subinterfaces of Vehicle in org.bukkit.entity Modifier and Type Interface Description interface
AbstractHorse
Represents a Horse-like creature.interface
Boat
Represents a boat entity.interface
ChestedHorse
Represents Horse-like creatures which can carry an inventory.interface
Donkey
Represents a Donkey - variant ofChestedHorse
.interface
Horse
Represents a Horse.interface
Llama
Represents a Llama.interface
Minecart
Represents a minecart entity.interface
Mule
Represents a Mule - variant ofChestedHorse
.interface
Pig
Represents a Pig.interface
SkeletonHorse
Represents a SkeletonHorse - variant ofAbstractHorse
.interface
TraderLlama
Represents a trader Llama.interface
ZombieHorse
Represents a ZombieHorse - variant ofAbstractHorse
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Uses of Vehicle in org.bukkit.entity.minecart
Subinterfaces of Vehicle in org.bukkit.entity.minecart Modifier and Type Interface Description interface
CommandMinecart
interface
ExplosiveMinecart
Represents a Minecart with TNT inside it that can explode when triggered.interface
HopperMinecart
Represents a Minecart with a Hopper inside itinterface
PoweredMinecart
Represents a powered minecart.interface
RideableMinecart
Represents a minecart that can have certainentities
as passengers.interface
SpawnerMinecart
Represents a Minecart with anentity spawner
inside it.interface
StorageMinecart
Represents a minecart with a chest. -
Uses of Vehicle in org.bukkit.event.vehicle
Fields in org.bukkit.event.vehicle declared as Vehicle Modifier and Type Field Description protected Vehicle
VehicleEvent. vehicle
Methods in org.bukkit.event.vehicle that return Vehicle Modifier and Type Method Description @NotNull Vehicle
VehicleEvent. getVehicle()
Get the vehicle.Constructors in org.bukkit.event.vehicle with parameters of type Vehicle Constructor Description VehicleBlockCollisionEvent(@NotNull Vehicle vehicle, @NotNull Block block)
VehicleCollisionEvent(@NotNull Vehicle vehicle)
VehicleCreateEvent(@NotNull Vehicle vehicle)
VehicleDamageEvent(@NotNull Vehicle vehicle, @Nullable Entity attacker, double damage)
VehicleDestroyEvent(@NotNull Vehicle vehicle, @Nullable Entity attacker)
VehicleEnterEvent(@NotNull Vehicle vehicle, @NotNull Entity entered)
VehicleEntityCollisionEvent(@NotNull Vehicle vehicle, @NotNull Entity entity)
VehicleEvent(@NotNull Vehicle vehicle)
VehicleExitEvent(@NotNull Vehicle vehicle, @NotNull LivingEntity exited)
VehicleMoveEvent(@NotNull Vehicle vehicle, @NotNull Location from, @NotNull Location to)
VehicleUpdateEvent(@NotNull Vehicle vehicle)
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