Package org.bukkit.event.entity
Class EntityShootBowEvent
- java.lang.Object
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- org.bukkit.event.Event
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- org.bukkit.event.entity.EntityEvent
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- org.bukkit.event.entity.EntityShootBowEvent
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- All Implemented Interfaces:
Cancellable
public class EntityShootBowEvent extends EntityEvent implements Cancellable
Called when a LivingEntity shoots a bow firing an arrow
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.entity.EntityEvent
entity
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Constructor Summary
Constructors Constructor Description EntityShootBowEvent(@NotNull LivingEntity shooter, @Nullable ItemStack bow, @NotNull Entity projectile, float force)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description @Nullable ItemStackgetBow()Gets the bow ItemStack used to fire the arrow.@NotNull LivingEntitygetEntity()Returns the Entity involved in this eventfloatgetForce()Gets the force the arrow was launched withstatic @NotNull HandlerListgetHandlerList()@NotNull HandlerListgetHandlers()@NotNull EntitygetProjectile()Gets the projectile which will be launched by this eventbooleanisCancelled()Gets the cancellation state of this event.voidsetCancelled(boolean cancel)Sets the cancellation state of this event.voidsetProjectile(@NotNull Entity projectile)Replaces the projectile which will be launched-
Methods inherited from class org.bukkit.event.entity.EntityEvent
getEntityType
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Constructor Detail
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EntityShootBowEvent
public EntityShootBowEvent(@NotNull @NotNull LivingEntity shooter, @Nullable @Nullable ItemStack bow, @NotNull @NotNull Entity projectile, float force)
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Method Detail
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getEntity
@NotNull public @NotNull LivingEntity getEntity()
Description copied from class:EntityEventReturns the Entity involved in this event- Overrides:
getEntityin classEntityEvent- Returns:
- Entity who is involved in this event
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getBow
@Nullable public @Nullable ItemStack getBow()
Gets the bow ItemStack used to fire the arrow.- Returns:
- the bow involved in this event
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getProjectile
@NotNull public @NotNull Entity getProjectile()
Gets the projectile which will be launched by this event- Returns:
- the launched projectile
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setProjectile
public void setProjectile(@NotNull @NotNull Entity projectile)Replaces the projectile which will be launched- Parameters:
projectile- the new projectile
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getForce
public float getForce()
Gets the force the arrow was launched with- Returns:
- bow shooting force, up to 1.0
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isCancelled
public boolean isCancelled()
Description copied from interface:CancellableGets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel)
Description copied from interface:CancellableSets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- true if you wish to cancel this event
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getHandlers
@NotNull public @NotNull HandlerList getHandlers()
- Specified by:
getHandlersin classEvent
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getHandlerList
@NotNull public static @NotNull HandlerList getHandlerList()
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