Class InventoryDragEvent
- java.lang.Object
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- org.bukkit.event.Event
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- org.bukkit.event.inventory.InventoryEvent
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- org.bukkit.event.inventory.InventoryInteractEvent
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- org.bukkit.event.inventory.InventoryDragEvent
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- All Implemented Interfaces:
Cancellable
public class InventoryDragEvent extends InventoryInteractEvent
This event is called when the player drags an item in their cursor across the inventory. The ItemStack is distributed across the slots the HumanEntity dragged over. The method of distribution is described by the DragType returned bygetType()
.Canceling this event will result in none of the changes described in
getNewItems()
being applied to the Inventory.Because InventoryDragEvent occurs within a modification of the Inventory, not all Inventory related methods are safe to use.
The following should never be invoked by an EventHandler for InventoryDragEvent using the HumanEntity or InventoryView associated with this event.
HumanEntity.closeInventory()
HumanEntity.openInventory(Inventory)
HumanEntity.openWorkbench(Location, boolean)
HumanEntity.openEnchanting(Location, boolean)
InventoryView.close()
BukkitScheduler.runTask(Plugin, Runnable)
, which will run the task on the next tick. Also be aware that this is not an exhaustive list, and other methods could potentially create issues as well.Assuming the EntityHuman associated with this event is an instance of a Player, manipulating the MaxStackSize or contents of an Inventory will require an Invocation of
Player.updateInventory()
.Any modifications to slots that are modified by the results of this InventoryDragEvent will be overwritten. To change these slots, this event should be cancelled and the changes applied. Alternatively, scheduling a task using
BukkitScheduler.runTask(Plugin, Runnable)
, which would execute the task on the next tick, would work as well.
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.inventory.InventoryEvent
transaction
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Constructor Summary
Constructors Constructor Description InventoryDragEvent(@NotNull InventoryView what, @Nullable ItemStack newCursor, @NotNull ItemStack oldCursor, boolean right, @NotNull Map<Integer,ItemStack> slots)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description @Nullable ItemStack
getCursor()
Gets the result cursor after the drag is done.static @NotNull HandlerList
getHandlerList()
@NotNull HandlerList
getHandlers()
@NotNull Set<Integer>
getInventorySlots()
Gets the slots to be changed in this drag.@NotNull Map<Integer,ItemStack>
getNewItems()
Gets all items to be added to the inventory in this drag.@NotNull ItemStack
getOldCursor()
Gets an ItemStack representing the cursor prior to any modifications as a result of this drag.@NotNull Set<Integer>
getRawSlots()
Gets the raw slot ids to be changed in this drag.@NotNull DragType
getType()
Gets the DragType that describes the behavior of ItemStacks placed after this InventoryDragEvent.void
setCursor(@Nullable ItemStack newCursor)
Sets the result cursor after the drag is done.-
Methods inherited from class org.bukkit.event.inventory.InventoryInteractEvent
getResult, getWhoClicked, isCancelled, setCancelled, setResult
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Methods inherited from class org.bukkit.event.inventory.InventoryEvent
getInventory, getView, getViewers
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Method Detail
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getNewItems
@NotNull public @NotNull Map<Integer,ItemStack> getNewItems()
Gets all items to be added to the inventory in this drag.- Returns:
- map from raw slot id to new ItemStack
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getRawSlots
@NotNull public @NotNull Set<Integer> getRawSlots()
Gets the raw slot ids to be changed in this drag.- Returns:
- list of raw slot ids, suitable for getView().getItem(int)
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getInventorySlots
@NotNull public @NotNull Set<Integer> getInventorySlots()
Gets the slots to be changed in this drag.- Returns:
- list of converted slot ids, suitable for
Inventory.getItem(int)
.
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getCursor
@Nullable public @Nullable ItemStack getCursor()
Gets the result cursor after the drag is done. The returned value is mutable.- Returns:
- the result cursor
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setCursor
public void setCursor(@Nullable @Nullable ItemStack newCursor)
Sets the result cursor after the drag is done.Changing this item stack changes the cursor item. Note that changing the affected "dragged" slots does not change this ItemStack, nor does changing this ItemStack affect the "dragged" slots.
- Parameters:
newCursor
- the new cursor ItemStack
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getOldCursor
@NotNull public @NotNull ItemStack getOldCursor()
Gets an ItemStack representing the cursor prior to any modifications as a result of this drag.- Returns:
- the original cursor
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getType
@NotNull public @NotNull DragType getType()
Gets the DragType that describes the behavior of ItemStacks placed after this InventoryDragEvent.The ItemStacks and the raw slots that they're being applied to can be found using
getNewItems()
.- Returns:
- the DragType of this InventoryDragEvent
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getHandlers
@NotNull public @NotNull HandlerList getHandlers()
- Overrides:
getHandlers
in classInventoryEvent
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getHandlerList
@NotNull public static @NotNull HandlerList getHandlerList()
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