Package org.bukkit.event.player
Class PlayerVelocityEvent
- java.lang.Object
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- org.bukkit.event.Event
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- org.bukkit.event.player.PlayerEvent
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- org.bukkit.event.player.PlayerVelocityEvent
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- All Implemented Interfaces:
Cancellable
public class PlayerVelocityEvent extends PlayerEvent implements Cancellable
Called when the velocity of a player changes.
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Nested Class Summary
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Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Field Summary
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Fields inherited from class org.bukkit.event.player.PlayerEvent
player
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Constructor Summary
Constructors Constructor Description PlayerVelocityEvent(@NotNull Player player, @NotNull Vector velocity)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static @NotNull HandlerListgetHandlerList()@NotNull HandlerListgetHandlers()@NotNull VectorgetVelocity()Gets the velocity vector that will be sent to the playerbooleanisCancelled()Gets the cancellation state of this event.voidsetCancelled(boolean cancel)Sets the cancellation state of this event.voidsetVelocity(@NotNull Vector velocity)Sets the velocity vector that will be sent to the player-
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
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Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
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Method Detail
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isCancelled
public boolean isCancelled()
Description copied from interface:CancellableGets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel)
Description copied from interface:CancellableSets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- true if you wish to cancel this event
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getVelocity
@NotNull public @NotNull Vector getVelocity()
Gets the velocity vector that will be sent to the player- Returns:
- Vector the player will get
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setVelocity
public void setVelocity(@NotNull @NotNull Vector velocity)Sets the velocity vector that will be sent to the player- Parameters:
velocity- The velocity vector that will be sent to the player
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getHandlers
@NotNull public @NotNull HandlerList getHandlers()
- Specified by:
getHandlersin classEvent
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getHandlerList
@NotNull public static @NotNull HandlerList getHandlerList()
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