Uses of Interface
org.bukkit.entity.Projectile
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Packages that use Projectile Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc.org.bukkit.event.entity org.bukkit.projectiles Classes to represent the source of a projectile -
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Uses of Projectile in org.bukkit.entity
Subinterfaces of Projectile in org.bukkit.entity Modifier and Type Interface Description interfaceArrowRepresents an arrow.interfaceDragonFireballinterfaceEggRepresents a thrown egg.interfaceEnderPearlRepresents a thrown Ender Pearl entityinterfaceFireballRepresents a Fireball.interfaceFishHookRepresents a fishing hook.interfaceLargeFireballRepresents a largeFireballinterfaceLingeringPotionRepresents a thrown lingering potion bottleinterfaceLlamaSpitRepresents Llama spit.interfaceShulkerBulletinterfaceSmallFireballRepresents a smallFireballinterfaceSnowballRepresents a snowball.interfaceSpectralArrowRepresents a spectral arrow.interfaceSplashPotionRepresents a thrown splash potion bottleinterfaceThrownExpBottleRepresents a thrown Experience bottle.interfaceThrownPotionRepresents a thrown potion bottleinterfaceTippedArrowinterfaceTridentRepresents a thrown trident.interfaceWitherSkullRepresents a wither skullFireball. -
Uses of Projectile in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return Projectile Modifier and Type Method Description ProjectileProjectileHitEvent. getEntity()ProjectileProjectileLaunchEvent. getEntity()Constructors in org.bukkit.event.entity with parameters of type Projectile Constructor Description EntityShootBowEvent(LivingEntity shooter, ItemStack bow, Projectile projectile, float force)ProjectileHitEvent(Projectile projectile)ProjectileHitEvent(Projectile projectile, Block hitBlock)ProjectileHitEvent(Projectile projectile, Entity hitEntity)ProjectileHitEvent(Projectile projectile, Entity hitEntity, Block hitBlock) -
Uses of Projectile in org.bukkit.projectiles
Methods in org.bukkit.projectiles with type parameters of type Projectile Modifier and Type Method Description <T extends Projectile>
TProjectileSource. launchProjectile(Class<? extends T> projectile)Launches aProjectilefrom the ProjectileSource.<T extends Projectile>
TProjectileSource. launchProjectile(Class<? extends T> projectile, Vector velocity)Launches aProjectilefrom the ProjectileSource with an initial velocity.
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