Package org.bukkit

Enum GameMode

    • Enum Constant Detail

      • CREATIVE

        public static final GameMode CREATIVE
        Creative mode may fly, build instantly, become invulnerable and create free items.
      • SURVIVAL

        public static final GameMode SURVIVAL
        Survival mode is the "normal" gameplay type, with no special features.
      • ADVENTURE

        public static final GameMode ADVENTURE
        Adventure mode cannot break blocks without the correct tools.
      • SPECTATOR

        public static final GameMode SPECTATOR
        Spectator mode cannot interact with the world in anyway and is invisible to normal players. This grants the player the ability to no-clip through the world.
    • Method Detail

      • values

        public static GameMode[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (GameMode c : GameMode.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static GameMode valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null
      • getValue

        @Deprecated
        public int getValue()
        Deprecated.
        Magic value
        Gets the mode value associated with this GameMode
        Returns:
        An integer value of this gamemode
      • getByValue

        @Deprecated
        @Nullable
        public static GameMode getByValue​(int value)
        Deprecated.
        Magic value
        Gets the GameMode represented by the specified value
        Parameters:
        value - Value to check
        Returns:
        Associative GameMode with the given value, or null if it doesn't exist