Package org.bukkit

Enum Particle

    • Enum Constant Detail

      • EXPLOSION_NORMAL

        public static final Particle EXPLOSION_NORMAL
      • EXPLOSION_LARGE

        public static final Particle EXPLOSION_LARGE
      • EXPLOSION_HUGE

        public static final Particle EXPLOSION_HUGE
      • FIREWORKS_SPARK

        public static final Particle FIREWORKS_SPARK
      • WATER_BUBBLE

        public static final Particle WATER_BUBBLE
      • WATER_SPLASH

        public static final Particle WATER_SPLASH
      • WATER_WAKE

        public static final Particle WATER_WAKE
      • SUSPENDED

        public static final Particle SUSPENDED
      • SUSPENDED_DEPTH

        public static final Particle SUSPENDED_DEPTH
      • CRIT

        public static final Particle CRIT
      • CRIT_MAGIC

        public static final Particle CRIT_MAGIC
      • SMOKE_NORMAL

        public static final Particle SMOKE_NORMAL
      • SMOKE_LARGE

        public static final Particle SMOKE_LARGE
      • SPELL

        public static final Particle SPELL
      • SPELL_INSTANT

        public static final Particle SPELL_INSTANT
      • SPELL_MOB

        public static final Particle SPELL_MOB
      • SPELL_MOB_AMBIENT

        public static final Particle SPELL_MOB_AMBIENT
      • SPELL_WITCH

        public static final Particle SPELL_WITCH
      • DRIP_WATER

        public static final Particle DRIP_WATER
      • DRIP_LAVA

        public static final Particle DRIP_LAVA
      • VILLAGER_ANGRY

        public static final Particle VILLAGER_ANGRY
      • VILLAGER_HAPPY

        public static final Particle VILLAGER_HAPPY
      • TOWN_AURA

        public static final Particle TOWN_AURA
      • NOTE

        public static final Particle NOTE
      • PORTAL

        public static final Particle PORTAL
      • ENCHANTMENT_TABLE

        public static final Particle ENCHANTMENT_TABLE
      • FLAME

        public static final Particle FLAME
      • LAVA

        public static final Particle LAVA
      • CLOUD

        public static final Particle CLOUD
      • REDSTONE

        public static final Particle REDSTONE
      • SNOWBALL

        public static final Particle SNOWBALL
      • SNOW_SHOVEL

        public static final Particle SNOW_SHOVEL
      • SLIME

        public static final Particle SLIME
      • HEART

        public static final Particle HEART
      • BARRIER

        public static final Particle BARRIER
      • ITEM_CRACK

        public static final Particle ITEM_CRACK
      • BLOCK_CRACK

        public static final Particle BLOCK_CRACK
      • BLOCK_DUST

        public static final Particle BLOCK_DUST
      • WATER_DROP

        public static final Particle WATER_DROP
      • MOB_APPEARANCE

        public static final Particle MOB_APPEARANCE
      • DRAGON_BREATH

        public static final Particle DRAGON_BREATH
      • END_ROD

        public static final Particle END_ROD
      • DAMAGE_INDICATOR

        public static final Particle DAMAGE_INDICATOR
      • SWEEP_ATTACK

        public static final Particle SWEEP_ATTACK
      • FALLING_DUST

        public static final Particle FALLING_DUST
      • TOTEM

        public static final Particle TOTEM
      • SPIT

        public static final Particle SPIT
      • SQUID_INK

        public static final Particle SQUID_INK
      • BUBBLE_POP

        public static final Particle BUBBLE_POP
      • CURRENT_DOWN

        public static final Particle CURRENT_DOWN
      • BUBBLE_COLUMN_UP

        public static final Particle BUBBLE_COLUMN_UP
      • NAUTILUS

        public static final Particle NAUTILUS
      • DOLPHIN

        public static final Particle DOLPHIN
      • SNEEZE

        public static final Particle SNEEZE
      • CAMPFIRE_COSY_SMOKE

        public static final Particle CAMPFIRE_COSY_SMOKE
      • CAMPFIRE_SIGNAL_SMOKE

        public static final Particle CAMPFIRE_SIGNAL_SMOKE
      • COMPOSTER

        public static final Particle COMPOSTER
      • FLASH

        public static final Particle FLASH
      • FALLING_LAVA

        public static final Particle FALLING_LAVA
      • LANDING_LAVA

        public static final Particle LANDING_LAVA
      • FALLING_WATER

        public static final Particle FALLING_WATER
      • LEGACY_BLOCK_CRACK

        public static final Particle LEGACY_BLOCK_CRACK
      • LEGACY_BLOCK_DUST

        public static final Particle LEGACY_BLOCK_DUST
      • LEGACY_FALLING_DUST

        public static final Particle LEGACY_FALLING_DUST
    • Method Detail

      • values

        public static Particle[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (Particle c : Particle.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static Particle valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null
      • getDataType

        @NotNull
        public Class<?> getDataType()
        Returns the required data type for the particle
        Returns:
        the required data type