Package org.bukkit

Interface Raid


  • public interface Raid
    Represents a raid event.
    • Method Detail

      • isStarted

        boolean isStarted()
        Get whether this raid started.
        Returns:
        whether raid is started
      • getActiveTicks

        long getActiveTicks()
        Gets the amount of ticks this raid has existed.
        Returns:
        active ticks
      • getBadOmenLevel

        int getBadOmenLevel()
        Gets the Bad Omen level of this raid.
        Returns:
        Bad Omen level (between 0 and 5)
      • setBadOmenLevel

        void setBadOmenLevel​(int badOmenLevel)
        Sets the Bad Omen level.
        If the level is higher than 1, there will be an additional wave that as strong as the final wave.
        Parameters:
        badOmenLevel - new Bad Omen level (from 0-5)
        Throws:
        IllegalArgumentException - if invalid Bad Omen level
      • getLocation

        @NotNull
        Location getLocation()
        Gets the center location where the raid occurs.
        Returns:
        location
      • getStatus

        @NotNull
        Raid.RaidStatus getStatus()
        Gets the current status of the raid.
        Do not use this method to check if the raid has been started, call isStarted() instead.
        Returns:
        Raids status
      • getSpawnedGroups

        int getSpawnedGroups()
        Gets the number of raider groups which have spawned.
        Returns:
        total spawned groups
      • getTotalGroups

        int getTotalGroups()
        Gets the number of raider groups which would spawn.
        This also includes the group which spawns in the additional wave (if present).
        Returns:
        total groups
      • getTotalWaves

        int getTotalWaves()
        Gets the number of waves in this raid (exclude the additional wave).
        Returns:
        number of waves
      • getTotalHealth

        float getTotalHealth()
        Gets the sum of all raider's health.
        Returns:
        total raiders health
      • getHeroes

        @NotNull
        Set<UUID> getHeroes()
        Get the UUID of all heroes in this raid.
        Returns:
        a set of unique ids
      • getRaiders

        @NotNull
        List<Raider> getRaiders()
        Gets all remaining Raider in the present wave.
        Returns:
        a list of current raiders