Class WorldCreator
- java.lang.Object
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- org.bukkit.WorldCreator
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public class WorldCreator extends Object
Represents various types of options that may be used to create a world.
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Constructor Summary
Constructors Constructor Description WorldCreator(String name)Creates an empty WorldCreationOptions for the given world name
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description WorldCreatorcopy(World world)Copies the options from the specified worldWorldCreatorcopy(WorldCreator creator)Copies the options from the specifiedWorldCreatorWorldcreateWorld()Creates a world with the specified options.World.Environmentenvironment()Gets the environment that will be used to create or load the worldWorldCreatorenvironment(World.Environment env)Sets the environment that will be used to create or load the worldbooleangenerateStructures()Gets whether or not structures will be generated in the world.WorldCreatorgenerateStructures(boolean generate)Sets whether or not worlds created or loaded with this creator will have structures.ChunkGeneratorgenerator()Gets the generator that will be used to create or load the world.WorldCreatorgenerator(String generator)Sets the generator that will be used to create or load the world.WorldCreatorgenerator(String generator, CommandSender output)Sets the generator that will be used to create or load the world.WorldCreatorgenerator(ChunkGenerator generator)Sets the generator that will be used to create or load the world.StringgeneratorSettings()Gets the generator settings of the world that will be created or loadedWorldCreatorgeneratorSettings(String generatorSettings)Sets the generator settings of the world that will be created or loadedstatic ChunkGeneratorgetGeneratorForName(String world, String name, CommandSender output)Attempts to get theChunkGeneratorwith the given name.Stringname()Gets the name of the world that is to be loaded or created.static WorldCreatorname(String name)Creates a newWorldCreatorfor the given world namelongseed()Gets the seed that will be used to create this worldWorldCreatorseed(long seed)Sets the seed that will be used to create this worldWorldTypetype()Gets the type of the world that will be created or loadedWorldCreatortype(WorldType type)Sets the type of the world that will be created or loaded
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Constructor Detail
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WorldCreator
public WorldCreator(@NotNull String name)Creates an empty WorldCreationOptions for the given world name- Parameters:
name- Name of the world that will be created
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Method Detail
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copy
@NotNull public WorldCreator copy(@NotNull World world)
Copies the options from the specified world- Parameters:
world- World to copy options from- Returns:
- This object, for chaining
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copy
@NotNull public WorldCreator copy(@NotNull WorldCreator creator)
Copies the options from the specifiedWorldCreator- Parameters:
creator- World creator to copy options from- Returns:
- This object, for chaining
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name
@NotNull public String name()
Gets the name of the world that is to be loaded or created.- Returns:
- World name
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seed
public long seed()
Gets the seed that will be used to create this world- Returns:
- World seed
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seed
@NotNull public WorldCreator seed(long seed)
Sets the seed that will be used to create this world- Parameters:
seed- World seed- Returns:
- This object, for chaining
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environment
@NotNull public World.Environment environment()
Gets the environment that will be used to create or load the world- Returns:
- World environment
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environment
@NotNull public WorldCreator environment(@NotNull World.Environment env)
Sets the environment that will be used to create or load the world- Parameters:
env- World environment- Returns:
- This object, for chaining
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type
@NotNull public WorldType type()
Gets the type of the world that will be created or loaded- Returns:
- World type
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type
@NotNull public WorldCreator type(@NotNull WorldType type)
Sets the type of the world that will be created or loaded- Parameters:
type- World type- Returns:
- This object, for chaining
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generator
@Nullable public ChunkGenerator generator()
Gets the generator that will be used to create or load the world.This may be null, in which case the "natural" generator for this environment will be used.
- Returns:
- Chunk generator
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generator
@NotNull public WorldCreator generator(@Nullable ChunkGenerator generator)
Sets the generator that will be used to create or load the world.This may be null, in which case the "natural" generator for this environment will be used.
- Parameters:
generator- Chunk generator- Returns:
- This object, for chaining
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generator
@NotNull public WorldCreator generator(@Nullable String generator)
Sets the generator that will be used to create or load the world.This may be null, in which case the "natural" generator for this environment will be used.
If the generator cannot be found for the given name, the natural environment generator will be used instead and a warning will be printed to the console.
- Parameters:
generator- Name of the generator to use, in "plugin:id" notation- Returns:
- This object, for chaining
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generator
@NotNull public WorldCreator generator(@Nullable String generator, @Nullable CommandSender output)
Sets the generator that will be used to create or load the world.This may be null, in which case the "natural" generator for this environment will be used.
If the generator cannot be found for the given name, the natural environment generator will be used instead and a warning will be printed to the specified output
- Parameters:
generator- Name of the generator to use, in "plugin:id" notationoutput-CommandSenderthat will receive any error messages- Returns:
- This object, for chaining
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generatorSettings
@NotNull public WorldCreator generatorSettings(@NotNull String generatorSettings)
Sets the generator settings of the world that will be created or loaded- Parameters:
generatorSettings- The settings that should be used by the generator- Returns:
- This object, for chaining
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generatorSettings
@NotNull public String generatorSettings()
Gets the generator settings of the world that will be created or loaded- Returns:
- The settings that should be used by the generator
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generateStructures
@NotNull public WorldCreator generateStructures(boolean generate)
Sets whether or not worlds created or loaded with this creator will have structures.- Parameters:
generate- Whether to generate structures- Returns:
- This object, for chaining
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generateStructures
public boolean generateStructures()
Gets whether or not structures will be generated in the world.- Returns:
- True if structures will be generated
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createWorld
@Nullable public World createWorld()
Creates a world with the specified options.If the world already exists, it will be loaded from disk and some options may be ignored.
- Returns:
- Newly created or loaded world
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name
@NotNull public static WorldCreator name(@NotNull String name)
Creates a newWorldCreatorfor the given world name- Parameters:
name- Name of the world to load or create- Returns:
- Resulting WorldCreator
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getGeneratorForName
@Nullable public static ChunkGenerator getGeneratorForName(@NotNull String world, @Nullable String name, @Nullable CommandSender output)
Attempts to get theChunkGeneratorwith the given name.If the generator is not found, null will be returned and a message will be printed to the specified
CommandSenderexplaining why.The name must be in the "plugin:id" notation, or optionally just "plugin", where "plugin" is the safe-name of a plugin and "id" is an optional unique identifier for the generator you wish to request from the plugin.
- Parameters:
world- Name of the world this will be used forname- Name of the generator to retrieveoutput- Where to output if errors are present- Returns:
- Resulting generator, or null
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