Uses of Class
org.bukkit.Sound
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Packages that use Sound Package Description org.bukkit More generalized classes in the API.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
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Uses of Sound in org.bukkit
Methods in org.bukkit that return Sound Modifier and Type Method Description static SoundSound. valueOf(String name)Returns the enum constant of this type with the specified name.static Sound[]Sound. values()Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit with parameters of type Sound Modifier and Type Method Description voidWorld. playSound(Location location, Sound sound, float volume, float pitch)Play a Sound at the provided Location in the WorldvoidWorld. playSound(Location location, Sound sound, SoundCategory category, float volume, float pitch)Play a Sound at the provided Location in the World. -
Uses of Sound in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type Sound Modifier and Type Method Description voidPlayer. playSound(Location location, Sound sound, float volume, float pitch)Play a sound for a player at the location.voidPlayer. playSound(Location location, Sound sound, SoundCategory category, float volume, float pitch)Play a sound for a player at the location.voidPlayer. stopSound(Sound sound)Stop the specified sound from playing.voidPlayer. stopSound(Sound sound, SoundCategory category)Stop the specified sound from playing.
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