Interface Explosive

    • Method Detail

      • setYield

        void setYield​(float yield)
        Set the radius affected by this explosive's explosion
        Parameters:
        yield - The explosive yield
      • getYield

        float getYield()
        Return the radius or yield of this explosive's explosion
        Returns:
        the radius of blocks affected
      • setIsIncendiary

        void setIsIncendiary​(boolean isIncendiary)
        Set whether or not this explosive's explosion causes fire
        Parameters:
        isIncendiary - Whether it should cause fire
      • isIncendiary

        boolean isIncendiary()
        Return whether or not this explosive creates a fire when exploding
        Returns:
        true if the explosive creates fire, false otherwise