Uses of Interface
org.bukkit.entity.Ageable
-
Packages that use Ageable Package Description org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc. -
-
Uses of Ageable in org.bukkit.entity
Subinterfaces of Ageable in org.bukkit.entity Modifier and Type Interface Description interfaceAbstractHorseRepresents a Horse-like creature.interfaceAbstractVillagerRepresents a villager NPCinterfaceAnimalsRepresents an Animal.interfaceCatMeow.interfaceChestedHorseRepresents Horse-like creatures which can carry an inventory.interfaceChickenRepresents a Chicken.interfaceCowRepresents a Cow.interfaceDonkeyRepresents a Donkey - variant ofChestedHorse.interfaceFoxWhat does the fox say?interfaceHorseRepresents a Horse.interfaceLlamaRepresents a Llama.interfaceMuleRepresents a Mule - variant ofChestedHorse.interfaceMushroomCowRepresents a mushroomCowinterfaceOcelotA wild tameable catinterfacePandaPanda entity.interfaceParrotRepresents a Parrot.interfacePigRepresents a Pig.interfacePolarBearRepresents a polar bear.interfaceRabbitinterfaceSheepRepresents a Sheep.interfaceSkeletonHorseRepresents a SkeletonHorse - variant ofAbstractHorse.interfaceTraderLlamaRepresents a trader Llama.interfaceTurtleRepresents a turtle.interfaceVillagerRepresents a villager NPCinterfaceWanderingTraderRepresents a wandering trader NPCinterfaceWolfRepresents a WolfinterfaceZombieHorseRepresents a ZombieHorse - variant ofAbstractHorse.
-