Class PlayerGameModeChangeEvent

  • All Implemented Interfaces:
    Cancellable

    public class PlayerGameModeChangeEvent
    extends PlayerEvent
    implements Cancellable
    Called when the GameMode of the player is changed.
    • Constructor Detail

      • PlayerGameModeChangeEvent

        public PlayerGameModeChangeEvent​(@NotNull
                                         Player player,
                                         @NotNull
                                         GameMode newGameMode)
    • Method Detail

      • isCancelled

        public boolean isCancelled()
        Description copied from interface: Cancellable
        Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
        Specified by:
        isCancelled in interface Cancellable
        Returns:
        true if this event is cancelled
      • setCancelled

        public void setCancelled​(boolean cancel)
        Description copied from interface: Cancellable
        Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
        Specified by:
        setCancelled in interface Cancellable
        Parameters:
        cancel - true if you wish to cancel this event
      • getNewGameMode

        @NotNull
        public GameMode getNewGameMode()
        Gets the GameMode the player is switched to.
        Returns:
        player's new GameMode
      • getHandlerList

        @NotNull
        public static HandlerList getHandlerList()