Uses of Class
org.bukkit.event.world.WorldEvent
-
Packages that use WorldEvent Package Description org.bukkit.event.raid org.bukkit.event.world -
-
Uses of WorldEvent in org.bukkit.event.raid
Subclasses of WorldEvent in org.bukkit.event.raid Modifier and Type Class Description classRaidEventRepresents events related to raids.classRaidFinishEventThis event is called when aRaidwas complete with a clear result.classRaidSpawnWaveEventCalled when a raid wave spawns.classRaidStopEventCalled when aRaidis stopped.classRaidTriggerEventCalled when aRaidis triggered (e.g: a player with Bad Omen effect enters a village). -
Uses of WorldEvent in org.bukkit.event.world
Subclasses of WorldEvent in org.bukkit.event.world Modifier and Type Class Description classChunkEventRepresents a Chunk related eventclassChunkLoadEventCalled when a chunk is loadedclassChunkPopulateEventThrown when a new chunk has finished being populated.classChunkUnloadEventCalled when a chunk is unloadedclassPortalCreateEventCalled when a portal is createdclassSpawnChangeEventAn event that is called when a world's spawn changes.classStructureGrowEventEvent that is called when an organic structure attempts to grow (Sapling -> Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.classWorldInitEventCalled when a World is initializingclassWorldLoadEventCalled when a World is loadedclassWorldSaveEventCalled when a World is saved.classWorldUnloadEventCalled when a World is unloaded
-