Interface Inventory

    • Method Detail

      • getSize

        int getSize()
        Returns the size of the inventory
        Returns:
        The size of the inventory
      • getMaxStackSize

        int getMaxStackSize()
        Returns the maximum stack size for an ItemStack in this inventory.
        Returns:
        The maximum size for an ItemStack in this inventory.
      • setMaxStackSize

        void setMaxStackSize​(int size)
        This method allows you to change the maximum stack size for an inventory.

        Caveats:

        • Not all inventories respect this value.
        • Stacks larger than 127 may be clipped when the world is saved.
        • This value is not guaranteed to be preserved; be sure to set it before every time you want to set a slot over the max stack size.
        • Stacks larger than the default max size for this type of inventory may not display correctly in the client.
        Parameters:
        size - The new maximum stack size for items in this inventory.
      • getItem

        @Nullable
        ItemStack getItem​(int index)
        Returns the ItemStack found in the slot at the given index
        Parameters:
        index - The index of the Slot's ItemStack to return
        Returns:
        The ItemStack in the slot
      • setItem

        void setItem​(int index,
                     @Nullable
                     ItemStack item)
        Stores the ItemStack at the given index of the inventory.
        Parameters:
        index - The index where to put the ItemStack
        item - The ItemStack to set
      • addItem

        @NotNull
        HashMap<Integer,​ItemStack> addItem​(@NotNull
                                                 ItemStack... items)
                                          throws IllegalArgumentException
        Stores the given ItemStacks in the inventory. This will try to fill existing stacks and empty slots as well as it can.

        The returned HashMap contains what it couldn't store, where the key is the index of the parameter, and the value is the ItemStack at that index of the varargs parameter. If all items are stored, it will return an empty HashMap.

        If you pass in ItemStacks which exceed the maximum stack size for the Material, first they will be added to partial stacks where Material.getMaxStackSize() is not exceeded, up to Material.getMaxStackSize(). When there are no partial stacks left stacks will be split on Inventory.getMaxStackSize() allowing you to exceed the maximum stack size for that material.

        It is known that in some implementations this method will also set the inputted argument amount to the number of that item not placed in slots.

        Parameters:
        items - The ItemStacks to add
        Returns:
        A HashMap containing items that didn't fit.
        Throws:
        IllegalArgumentException - if items or any element in it is null
      • removeItem

        @NotNull
        HashMap<Integer,​ItemStack> removeItem​(@NotNull
                                                    ItemStack... items)
                                             throws IllegalArgumentException
        Removes the given ItemStacks from the inventory.

        It will try to remove 'as much as possible' from the types and amounts you give as arguments.

        The returned HashMap contains what it couldn't remove, where the key is the index of the parameter, and the value is the ItemStack at that index of the varargs parameter. If all the given ItemStacks are removed, it will return an empty HashMap.

        It is known that in some implementations this method will also set the inputted argument amount to the number of that item not removed from slots.

        Parameters:
        items - The ItemStacks to remove
        Returns:
        A HashMap containing items that couldn't be removed.
        Throws:
        IllegalArgumentException - if items is null
      • getContents

        @NotNull
        ItemStack[] getContents()
        Returns all ItemStacks from the inventory
        Returns:
        An array of ItemStacks from the inventory. Individual items may be null.
      • setContents

        void setContents​(@NotNull
                         ItemStack[] items)
                  throws IllegalArgumentException
        Completely replaces the inventory's contents. Removes all existing contents and replaces it with the ItemStacks given in the array.
        Parameters:
        items - A complete replacement for the contents; the length must be less than or equal to getSize().
        Throws:
        IllegalArgumentException - If the array has more items than the inventory.
      • getStorageContents

        @NotNull
        ItemStack[] getStorageContents()
        Return the contents from the section of the inventory where items can reasonably be expected to be stored. In most cases this will represent the entire inventory, but in some cases it may exclude armor or result slots.
        It is these contents which will be used for add / contains / remove methods which look for a specific stack.
        Returns:
        inventory storage contents. Individual items may be null.
      • setStorageContents

        void setStorageContents​(@NotNull
                                ItemStack[] items)
                         throws IllegalArgumentException
        Put the given ItemStacks into the storage slots
        Parameters:
        items - The ItemStacks to use as storage contents
        Throws:
        IllegalArgumentException - If the array has more items than the inventory.
      • contains

        boolean contains​(@NotNull
                         Material material)
                  throws IllegalArgumentException
        Checks if the inventory contains any ItemStacks with the given material.
        Parameters:
        material - The material to check for
        Returns:
        true if an ItemStack is found with the given Material
        Throws:
        IllegalArgumentException - if material is null
      • contains

        @Contract("null -> false")
        boolean contains​(@Nullable
                         ItemStack item)
        Checks if the inventory contains any ItemStacks matching the given ItemStack.

        This will only return true if both the type and the amount of the stack match.

        Parameters:
        item - The ItemStack to match against
        Returns:
        false if item is null, true if any exactly matching ItemStacks were found
      • contains

        boolean contains​(@NotNull
                         Material material,
                         int amount)
                  throws IllegalArgumentException
        Checks if the inventory contains any ItemStacks with the given material, adding to at least the minimum amount specified.
        Parameters:
        material - The material to check for
        amount - The minimum amount
        Returns:
        true if amount is less than 1, true if enough ItemStacks were found to add to the given amount
        Throws:
        IllegalArgumentException - if material is null
      • contains

        @Contract("null, _ -> false")
        boolean contains​(@Nullable
                         ItemStack item,
                         int amount)
        Checks if the inventory contains at least the minimum amount specified of exactly matching ItemStacks.

        An ItemStack only counts if both the type and the amount of the stack match.

        Parameters:
        item - the ItemStack to match against
        amount - how many identical stacks to check for
        Returns:
        false if item is null, true if amount less than 1, true if amount of exactly matching ItemStacks were found
        See Also:
        containsAtLeast(ItemStack, int)
      • containsAtLeast

        @Contract("null, _ -> false")
        boolean containsAtLeast​(@Nullable
                                ItemStack item,
                                int amount)
        Checks if the inventory contains ItemStacks matching the given ItemStack whose amounts sum to at least the minimum amount specified.
        Parameters:
        item - the ItemStack to match against
        amount - the minimum amount
        Returns:
        false if item is null, true if amount less than 1, true if enough ItemStacks were found to add to the given amount
      • all

        @NotNull
        HashMap<Integer,​? extends ItemStack> all​(@NotNull
                                                       Material material)
                                                throws IllegalArgumentException
        Returns a HashMap with all slots and ItemStacks in the inventory with the given Material.

        The HashMap contains entries where, the key is the slot index, and the value is the ItemStack in that slot. If no matching ItemStack with the given Material is found, an empty map is returned.

        Parameters:
        material - The material to look for
        Returns:
        A HashMap containing the slot index, ItemStack pairs
        Throws:
        IllegalArgumentException - if material is null
      • all

        @NotNull
        HashMap<Integer,​? extends ItemStack> all​(@Nullable
                                                       ItemStack item)
        Finds all slots in the inventory containing any ItemStacks with the given ItemStack. This will only match slots if both the type and the amount of the stack match

        The HashMap contains entries where, the key is the slot index, and the value is the ItemStack in that slot. If no matching ItemStack with the given Material is found, an empty map is returned.

        Parameters:
        item - The ItemStack to match against
        Returns:
        A map from slot indexes to item at index
      • first

        int first​(@NotNull
                  Material material)
           throws IllegalArgumentException
        Finds the first slot in the inventory containing an ItemStack with the given material
        Parameters:
        material - The material to look for
        Returns:
        The slot index of the given Material or -1 if not found
        Throws:
        IllegalArgumentException - if material is null
      • first

        int first​(@NotNull
                  ItemStack item)
        Returns the first slot in the inventory containing an ItemStack with the given stack. This will only match a slot if both the type and the amount of the stack match
        Parameters:
        item - The ItemStack to match against
        Returns:
        The slot index of the given ItemStack or -1 if not found
      • firstEmpty

        int firstEmpty()
        Returns the first empty Slot.
        Returns:
        The first empty Slot found, or -1 if no empty slots.
      • remove

        void remove​(@NotNull
                    ItemStack item)
        Removes all stacks in the inventory matching the given stack.

        This will only match a slot if both the type and the amount of the stack match

        Parameters:
        item - The ItemStack to match against
      • clear

        void clear​(int index)
        Clears out a particular slot in the index.
        Parameters:
        index - The index to empty.
      • clear

        void clear()
        Clears out the whole Inventory.
      • getViewers

        @NotNull
        List<HumanEntity> getViewers()
        Gets a list of players viewing the inventory. Note that a player is considered to be viewing their own inventory and internal crafting screen even when said inventory is not open. They will normally be considered to be viewing their inventory even when they have a different inventory screen open, but it's possible for customized inventory screens to exclude the viewer's inventory, so this should never be assumed to be non-empty.
        Returns:
        A list of HumanEntities who are viewing this Inventory.
      • getType

        @NotNull
        InventoryType getType()
        Returns what type of inventory this is.
        Returns:
        The InventoryType representing the type of inventory.
      • getHolder

        @Nullable
        InventoryHolder getHolder()
        Gets the block or entity belonging to the open inventory
        Returns:
        The holder of the inventory; null if it has no holder.
      • iterator

        @NotNull
        ListIterator<ItemStack> iterator​(int index)
        Returns an iterator starting at the given index. If the index is positive, then the first call to next() will return the item at that index; if it is negative, the first call to previous will return the item at index (getSize() + index).
        Parameters:
        index - The index.
        Returns:
        An iterator.
      • getLocation

        @Nullable
        Location getLocation()
        Get the location of the block or entity which corresponds to this inventory. May return null if this container was custom created or is a virtual / subcontainer.
        Returns:
        location or null if not applicable.