Uses of Interface
org.bukkit.inventory.Inventory
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Packages that use Inventory Package Description org.bukkit More generalized classes in the API.org.bukkit.block Classes used to manipulate the voxels in aworld, including special states.org.bukkit.entity Interfaces for non-voxel objects that can exist in aworld, including all players, monsters, projectiles, etc.org.bukkit.event.inventory org.bukkit.inventory Classes involved in manipulating player inventories and item interactions.org.bukkit.loot -
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Uses of Inventory in org.bukkit
Methods in org.bukkit that return Inventory Modifier and Type Method Description static InventoryBukkit. createInventory(InventoryHolder owner, int size)Creates an empty inventory of typeInventoryType.CHESTwith the specified size.static InventoryBukkit. createInventory(InventoryHolder owner, int size, String title)Creates an empty inventory of typeInventoryType.CHESTwith the specified size and title.static InventoryBukkit. createInventory(InventoryHolder owner, InventoryType type)Creates an empty inventory with the specified type.static InventoryBukkit. createInventory(InventoryHolder owner, InventoryType type, String title)Creates an empty inventory with the specified type and title.InventoryServer. createInventory(InventoryHolder owner, int size)Creates an empty inventory of typeInventoryType.CHESTwith the specified size.InventoryServer. createInventory(InventoryHolder owner, int size, String title)Creates an empty inventory of typeInventoryType.CHESTwith the specified size and title.InventoryServer. createInventory(InventoryHolder owner, InventoryType type)Creates an empty inventory with the specified type.InventoryServer. createInventory(InventoryHolder owner, InventoryType type, String title)Creates an empty inventory with the specified type and title. -
Uses of Inventory in org.bukkit.block
Methods in org.bukkit.block that return Inventory Modifier and Type Method Description InventoryChest. getBlockInventory()Gets the inventory of the chest block represented by this block state.InventoryContainer. getInventory()Gets the inventory of the block represented by this block state.InventoryDoubleChest. getInventory()InventoryLectern. getInventory()InventoryContainer. getSnapshotInventory()Gets the captured inventory snapshot of this container.InventoryLectern. getSnapshotInventory() -
Uses of Inventory in org.bukkit.entity
Methods in org.bukkit.entity that return Inventory Modifier and Type Method Description InventoryHumanEntity. getEnderChest()Get the player's EnderChest inventoryInventoryAbstractVillager. getInventory()Gets this villager's inventory.Methods in org.bukkit.entity with parameters of type Inventory Modifier and Type Method Description InventoryViewHumanEntity. openInventory(Inventory inventory)Opens an inventory window with the specified inventory on the top and the player's inventory on the bottom. -
Uses of Inventory in org.bukkit.event.inventory
Methods in org.bukkit.event.inventory that return Inventory Modifier and Type Method Description InventoryInventoryClickEvent. getClickedInventory()Gets the inventory corresponding to the clicked slot.InventoryInventoryMoveItemEvent. getDestination()Gets the Inventory that the ItemStack is being put intoInventoryInventoryMoveItemEvent. getInitiator()Gets the Inventory that initiated the transfer.InventoryInventoryEvent. getInventory()Gets the primary Inventory involved in this transactionInventoryInventoryPickupItemEvent. getInventory()Gets the Inventory that picked up the itemInventoryInventoryMoveItemEvent. getSource()Gets the Inventory that the ItemStack is being taken fromConstructors in org.bukkit.event.inventory with parameters of type Inventory Constructor Description InventoryMoveItemEvent(Inventory sourceInventory, ItemStack itemStack, Inventory destinationInventory, boolean didSourceInitiate)InventoryPickupItemEvent(Inventory inventory, Item item) -
Uses of Inventory in org.bukkit.inventory
Subinterfaces of Inventory in org.bukkit.inventory Modifier and Type Interface Description interfaceAbstractHorseInventoryAn interface to the inventory of anAbstractHorse.interfaceAnvilInventoryInterface to the inventory of an Anvil.interfaceBeaconInventoryInterface to the inventory of a Beacon.interfaceBrewerInventoryInterface to the inventory of a Brewing Stand.interfaceCartographyInventoryInterface to the inventory of a Cartography table.interfaceCraftingInventoryInterface to the crafting inventoriesinterfaceDoubleChestInventoryInterface to the inventory of a Double Chest.interfaceEnchantingInventoryInterface to the inventory of an Enchantment Table.interfaceFurnaceInventoryInterface to the inventory of a Furnace.interfaceGrindstoneInventoryInterface to the inventory of a Grindstone.interfaceHorseInventoryAn interface to the inventory of a Horse.interfaceLecternInventoryInterface to the inventory of a Lectern.interfaceLlamaInventoryAn interface to the inventory of aLlama.interfaceLoomInventoryInterface to the inventory of a Loom.interfaceMerchantInventoryRepresents a trading inventory between a player and a merchant.interfacePlayerInventoryInterface to the inventory of a Player, including the four armor slots and any extra slots.interfaceStonecutterInventoryInterface to the inventory of a Stonecutter.Methods in org.bukkit.inventory that return Inventory Modifier and Type Method Description abstract InventoryInventoryView. getBottomInventory()Get the lower inventory involved in this transaction.InventoryInventoryHolder. getInventory()Get the object's inventory.InventoryInventoryView. getInventory(int rawSlot)Gets the inventory corresponding to the given raw slot ID.InventoryDoubleChestInventory. getLeftSide()Get the left half of this double chest.InventoryDoubleChestInventory. getRightSide()Get the right side of this double chest.abstract InventoryInventoryView. getTopInventory()Get the upper inventory involved in this transaction. -
Uses of Inventory in org.bukkit.loot
Methods in org.bukkit.loot with parameters of type Inventory Modifier and Type Method Description voidLootTable. fillInventory(Inventory inventory, Random random, LootContext context)Attempt to fill an inventory with this LootTable's loot.
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