Enum ArmorStand.LockType

    • Enum Constant Detail

      • ADDING_OR_CHANGING

        public static final ArmorStand.LockType ADDING_OR_CHANGING
        Prevents adding or changing the respective equipment - players cannot replace the empty slot with a new item or swap the items between themselves and the ArmorStand.
      • REMOVING_OR_CHANGING

        public static final ArmorStand.LockType REMOVING_OR_CHANGING
        Prevents removing or changing the respective equipment - players cannot take an item from the slot or swap the items between themselves and the ArmorStand.
      • ADDING

        public static final ArmorStand.LockType ADDING
        Prevents adding the respective equipment - players cannot replace the empty slot with a new item, but can swap items between themselves and the ArmorStand.
    • Method Detail

      • values

        public static ArmorStand.LockType[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (ArmorStand.LockType c : ArmorStand.LockType.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static ArmorStand.LockType valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null